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Is ControlP5 compatible with FX2D?

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Hello,

I recently changed my sketch's renderer to FX2D for more performance but now, controlP5 seems to be firing some exceptions that prevents my sketch from running. As far as I know, it seems to be somewhat related to font loading or something. Here's the stack trace:

java.lang.NullPointerException at processing.javafx.PGraphicsFX2D$FontCache$Key.hashCode(PGraphicsFX2D.java:1423) at java.util.HashMap.hash(HashMap.java:338) at java.util.LinkedHashMap.get(LinkedHashMap.java:440) at processing.javafx.PGraphicsFX2D$FontCache.get(PGraphicsFX2D.java:1377) at processing.javafx.PGraphicsFX2D.handleTextFont(PGraphicsFX2D.java:1470) at processing.javafx.PGraphicsFX2D.textFontImpl(PGraphicsFX2D.java:1446) at processing.core.PGraphics.textFont(PGraphics.java:4232) at controlP5.ControlFont.adjust(Unknown Source) at controlP5.Label$SinglelineLabel.draw(Unknown Source) at controlP5.Label$SinglelineLabel.draw(Unknown Source) at controlP5.Label.draw(Unknown Source) at controlP5.Textfield.draw(Unknown Source) at controlP5.ControllerGroup.drawControllers(Unknown Source) at controlP5.ControllerGroup.draw(Unknown Source) at controlP5.ControlWindow.draw(Unknown Source) at controlP5.ControlWindow.draw(Unknown Source) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at processing.core.PApplet$RegisteredMethods.handle(PApplet.java:1395) at processing.core.PApplet$RegisteredMethods.handle(PApplet.java:1388) at processing.core.PApplet.handleMethods(PApplet.java:1582) at processing.core.PApplet.handleDraw(PApplet.java:2412) at processing.javafx.PSurfaceFX$1.handle(PSurfaceFX.java:75) at processing.javafx.PSurfaceFX$1.handle(PSurfaceFX.java:1) at com.sun.scenario.animation.shared.TimelineClipCore.visitKeyFrame(TimelineClipCore.java:226) at com.sun.scenario.animation.shared.TimelineClipCore.playTo(TimelineClipCore.java:184) at javafx.animation.Timeline.impl_playTo(Timeline.java:176) at javafx.animation.AnimationAccessorImpl.playTo(AnimationAccessorImpl.java:39) at com.sun.scenario.animation.shared.InfiniteClipEnvelope.timePulse(InfiniteClipEnvelope.java:110) at javafx.animation.Animation.impl_timePulse(Animation.java:1102) at javafx.animation.Animation$1.lambda$timePulse$26(Animation.java:186) at javafx.animation.Animation$1$$Lambda$99/1799217597.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at javafx.animation.Animation$1.timePulse(Animation.java:185) at com.sun.scenario.animation.AbstractMasterTimer.timePulseImpl(AbstractMasterTimer.java:344) at com.sun.scenario.animation.AbstractMasterTimer$MainLoop.run(AbstractMasterTimer.java:267) at com.sun.javafx.tk.quantum.QuantumToolkit.pulse(QuantumToolkit.java:521) at com.sun.javafx.tk.quantum.QuantumToolkit.pulse(QuantumToolkit.java:505) at com.sun.javafx.tk.quantum.QuantumToolkit.lambda$runToolkit$400(QuantumToolkit.java:334) at com.sun.javafx.tk.quantum.QuantumToolkit$$Lambda$56/1871729890.run(Unknown Source) at com.sun.glass.ui.InvokeLaterDispatcher$Future.run(InvokeLaterDispatcher.java:95) at com.sun.glass.ui.win.WinApplication._runLoop(Native Method) at com.sun.glass.ui.win.WinApplication.lambda$null$145(WinApplication.java:101) at com.sun.glass.ui.win.WinApplication$$Lambda$52/1220204850.run(Unknown Source) at java.lang.Thread.run(Thread.java:745) handleDraw() called before finishing Could not run the sketch (Target VM failed to initialize). For more information, read revisions.txt and Help ? Troubleshooting.

My animations lag when I'm not using FX2D and I need ControlP5 for user interface. How can I fix this? Or is it even caused by FX2D?


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