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Deconstructing PeasyCam for practice

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Hey all, I'm interested in building my own version of PeasyCam which is designed to be computationally fast, whatever that means.

Essentially I'm trying to convert the orbital design into a first person design, and removing everything to bare-bone.

Any recommendations before I get bloody knuckles? This is for practice so the more references and subject material you can post the better off.


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