Hi, I created a sketch that makes my movie jump based on a list of time positions. Sometimes the transition is fast, but sometimes the movie freezes for a while. Here is the result:
Is there any way to reduce this delay?
Here is part of the code:
void draw() {
background(0);
if (!isPlaying) {
currSub = subs.get(subIndex);
myMovie.jump(currSub.start);
isPlaying = true;
}
image(myMovie, 0, 0, width, height);
//Draw subtitle
text(currSub.speech, width/2, height - 25);
//Check subtitle ending
if (myMovie.time() >= currSub.end) {
subIndex ++;
isPlaying = false;
}
}
// Called every start a new frame is available to read
void movieEvent(Movie m) {
m.read();
}
thanks,