Hi,
I am about to start a personal project that involves generating 3D forms and then changing them in real time. I have played around with the HeMesh library using sliders to change the appearance of basic 3D polygons in real time - but I have realised that once the generative forms become even slightly complex processing seems to freeze up.
I am basically asking for any tips for this kind of work within processing OR suggestions of other programming languages that might be able to handle this kind of thing more easily.
The work by Nervous system (http://n-e-r-v-o-u-s.c o m) is the kind of complexity I am trying to achieve - I'm sure they use processing.
Thanks!