Quantcast
Channel: Library Questions - Processing 2.x and 3.x Forum
Viewing all articles
Browse latest Browse all 2896

Making a Sound Meter

$
0
0

Hello!

I have a problem. I am a newbie with processing and I'm trying to make a sound meter similar to one that you would see on a lie detecter test/or a Joy Division album cover. I've only been using processing for a month now, and the problem I'm running into is that every time I make a sound my image jumps and looks like squares instead of curved lines.

Hoping I could get some help....

-Clinton

import processing.sound.*; AudioIn in; Amplitude amp; float x=50; float y=10; float c; void setup() { frameRate (300); size (1500, 500); amp=new Amplitude(this); in=new AudioIn(this, 0); in.start(); amp.input(in); background(255); }

void draw() { c=amp.analyze()*50; beginShape(); stroke(25);

line(x, y, x, y-c); line(x, y, x, y+c); x++; if (x>width) { y=y+10; x=0; } }


Viewing all articles
Browse latest Browse all 2896

Trending Articles