hi Im writing code with minim.
import ddf.minim.*;
AudioPlayer player;
Minim minim;
int change = 0;
String [] bgm = { "error.wav", "coin.wav"};
void setup(){
minim = new Minim(this);
String [] bgm = { " error.wav", "coin.wav"};
size(500, 500); fill(255);
smooth();
}
void draw(){
noFill();
if (change ==0){
player = minim.loadFile("error.wav");
player.play();
background(255);
strokeWeight(4);
ellipse(width/2, height/2,300,300);
}else if (change == 1){
player = minim.loadFile("coin.wav");
player.play();
background(255);
strokeWeight(40);
fill(random(255),random(255),random(255));
ellipse(width/2, height/2,300,300); } }
void keyPressed(){
if (key == 'm'){
change = change + 1;
if (change >= 2){
change = 0; }}}
>
here is my code.
my problem is it doesnt work smoothly...
and i dont want that sound loop, but it loop.....
:(
Is there anybody give me some help?