import ddf.minim.*;
import ddf.minim.analysis.*;
import ddf.minim.effects.*;
import ddf.minim.signals.*;
import ddf.minim.spi.*;
import ddf.minim.ugens.*;
import net.java.games.input.*;
import org.gamecontrolplus.*;
import org.gamecontrolplus.gui.*;
ControlIO control;
ControlDevice stick;
Minim minim;
AudioPlayer player;
public void setup() {
size (400, 400);
control = ControlIO.getInstance(this);
stick = control.getMatchedDevice("DrumController");
minim = new Minim(this);
player = minim.loadFile("Kick.wav", 500);
if (stick == null) { println("No Device Configured"); System.exit(-1);
}}
void draw(){
if (stick.getButton("Circle").pressed() == true){
player.rewind();
player.play();
}}
I am using this code to use a PS3 controller to play a sound when one of the buttons is pressed. I have the sound file in and controller configuration in my project folder. Any help on reasons that it still won't play the sound when the button is pressed???