i have a problem with my codes, i just the button once, but i t print like 3 or more character at the same time. how can i click once and print one character?
import controlP5.*;
ControlP5 cp5;
Println console;
color currentcolor;
RectButton rect1, rect2;
boolean locked = false;
Textarea myTextarea;
int label = 1;
void setup() {
//set up window
size(1100, 670);
color baseColor = color(102, 102, 102);
currentcolor = baseColor;
int x = 30;
int y = 500;
int size = 50;
color buttoncolor = color(153, 102, 102);
color highlight = color(102, 51, 51);
String label = "A";
rect1 = new RectButton(x, y, size, buttoncolor, highlight, label);
// Define and create rectangle button #2
x = 90;
y = 500;
size = 50;
buttoncolor = color(153, 153, 153);
highlight = color(102, 102, 102);
label = "B";
rect2 = new RectButton(x, y, size, buttoncolor, highlight, label);
cp5 = new ControlP5(this);
cp5.enableShortcuts();
//frameRate(1);
myTextarea = cp5.addTextarea("txt")
.setPosition(50, 50)
.setSize(300, 200)
.setFont(createFont("", 12))
.setLineHeight(12)
.setColor(color(255))
.setColorBackground(color(000, 145))
.setColorForeground(color(255, 111));
console = cp5.addConsole(myTextarea);
}
void draw() {
background(currentcolor);
stroke(255);
update(mouseX, mouseY);
rect1.display();
rect2.display();
}
void update(int x, int y) {
if(locked == false) {
rect1.update();
rect2.update();
} else {
locked = false;
}
if(mousePressed) {
if(rect1.pressed()) { //ON button
currentcolor = rect1.basecolor;
print("H");
} else if(rect2.pressed()) { //OFF button
currentcolor = rect2.basecolor;
//print("L");
}
}
}
class Button {
int x, y;
int size;
color basecolor, highlightcolor;
color currentcolor;
boolean over = false;
boolean pressed = false;
String label = "A";
void update()
{
if(over()) {
currentcolor = highlightcolor;
} else {
currentcolor = basecolor;
}
}
boolean pressed()
{
if(over) {
locked = true;
return true;
} else {
locked = false;
return false;
}
}
boolean over()
{
return true;
}
void display()
{
}
}
class RectButton extends Button {
RectButton(int ix, int iy, int isize, color icolor, color ihighlight, String ilabel)
{
x = ix;
y = iy;
size = isize;
basecolor = icolor;
highlightcolor = ihighlight;
currentcolor = basecolor;
label = ilabel;
}
boolean over()
{
if( overRect(x, y, size, size) ) {
over = true;
return true;
} else {
over = false;
return false;
}
}
void display()
{
stroke(255);
fill(currentcolor);
rect(x, y, size, size);
}
}
boolean overRect(int x, int y, int width, int height) {
if (mouseX >= x && mouseX <= x+width &&
mouseY >= y && mouseY <= y+height) {
return true;
} else {
return false;
}
}