import ddf.minim.*; import ddf.minim.analysis.*; import ddf.minim.effects.*; import ddf.minim.signals.*; import ddf.minim.spi.*; import ddf.minim.ugens.*; import net.java.games.input.*; import org.gamecontrolplus.*; import org.gamecontrolplus.gui.*; ControlIO control; ControlDevice stick; Minim minim; AudioPlayer player; public void setup() { size (400, 400); control = ControlIO.getInstance(this); stick = control.getMatchedDevice("DrumController"); minim = new Minim(this); player = minim.loadFile("Kick.wav", 500); if (stick == null) { println("No Device Configured"); System.exit(-1); }} void draw(){ if (stick.getButton("Circle").pressed() == true){ player.rewind(); player.play(); }} I am using this code to use a PS3 controller to play a sound when one of the buttons is pressed. I have the sound file in and controller configuration in my project folder. Any help on reasons that it still won't play the sound when the button is pressed???
↧