Hi, I can not get the Movie.speed() function to control speed or to reverse the direction. I am running the example from the docs
import processing.video.*;
Movie myMovie;
void setup() {
size(200, 200);
frameRate(30);
myMovie = new Movie(this, "totoro.mov");
myMovie.speed(4.0);
myMovie.loop();
}
void draw() {
if (myMovie.available()) {
myMovie.read();
}
image(myMovie, 0, 0);
}
but the player seems to ignore the call to Movie.speed() does it have to do with the video format, is there a video format that would work?
Thanks for any help sergio