Hey, I'm working on a new piece where a random number generator is connected to sound files of a lady I know screaming the numbers. So when the generator hits 1 it plays her screaming 1 and so on. I'm having trouble because I want the code to be in "void draw", however the audio files play over each other when I place it into that section.
I imagine that I need a piece of code to tell the next audio file to wait until the end of the last before it plays but I am an absolute beginner at coding, so I have no idea how to write it.
I have attached what I have done so far for reference, there is only one audio file in so far as I felt it was best to start simply and then add more audio files as I go.
import ddf.minim.*;
Minim house;
AudioPlayer player1;
int christine;
void setup(){
size(100,100);
}
void draw(){
house = new Minim(this);
player1 = house.loadFile("u.wav");
christine = (int)random(10);
println("christine is " + christine);
player1.play();
player1.isPlaying();
for (int =
}